package development;

import state.GameConstants;
import state.component.TextFieldStyle;
import state.font.FontManager;
import state.util.Color;

public class Constants extends GameConstants {
	public static final String VERSION = "0.0.1";
	
	public static final TextFieldStyle TEXT_FIELD_STYLE = new TextFieldStyle();
  static {
    TEXT_FIELD_STYLE.setFillBackGround(true);
    TEXT_FIELD_STYLE.setBackgroundColor(Color.WHITE_CODE);
    TEXT_FIELD_STYLE.setHasBorder(false);
    TEXT_FIELD_STYLE.setForceGroundColor(Color.BLACK_CODE);
    TEXT_FIELD_STYLE.setFont(FontManager.getFont(FontManager.FONT_SIZE_11));
    TEXT_FIELD_STYLE.setAlign(TextFieldStyle.ALIGN_LEFT);
    TEXT_FIELD_STYLE.setFocusable(true);
    TEXT_FIELD_STYLE.setFocusBgColor(0xFDFBB7);
    TEXT_FIELD_STYLE.setFocusFgColor(Color.BLACK_CODE);
  }
}
